Collaborative Design in Extension: Using a Modified Game Jam to Explore Game-Based Learning

Publication Description

Educational games can be an innovative way for Extension educators to teach content to any given audience. While many in Extension have an interest and passion for using and designing games, the process may seem intimidating to Extension professionals, especially those without experience in game design. This eFieldbook offers an alternative to full game design, in which game developers, content experts, and Extension educators collaborate to design a game prototype. This modified
game jam process is budget-friendly and can be completed in a few weeks.

This work is supported by New Technologies for Agriculture Extension grant no. 2020-41595-30123 from the USDA National Institute of Food and Agriculture. Any opinions, findings, conclusions, or recommendations expressed in this publication are those of the author(s) and do not necessarily reflect the view of the U.S. Department of Agriculture.

Land-Grant Institution
New Mexico State University, University of Connecticut
Author(s) (NAME, EMAIL, INSTITUTION)

Matheus Cezarotto, New Mexico State University, matheus@nmsu.edu

Stacey Stearns, University of Connecticut, stacey.stearns@uconn.edu

Jennifer Cushman, University of Connecticut, jennifer.cushman@uconn.edu

Cristina Connolly, University of Connecticut, cristina.connolly@uconn.edu

Robert Ricard, University of Connecticut, robert.ricard@uconn.edu

Barbara Chamberlin, New Mexico State University, bchamber@nmsu.edu

Publication Audience
Cooperative Extension
Publication Type
Process Publication
Publication Date
December 8, 2021
Copyright